Commissions
What I Can Make (If its not listed just ask!)
If you don't see what you're looking for please ask! if its something i think i can do we can work out customized pricing.
(Check out my Jinxxy store to see past work)
- (Creature Addons) Tails, ears, horns, antenna, etc
- Creature limbs, claws, paws
- Standalone heads from scratch (Currently have Furry heads on offer for this)
- Custom accessories (glasses, collars, props)
- Fully setup vrchat model or asset prefabs
- Substance Painter-ready texture sets
- Full start to finish creation and setup of models for Vrchat from blender - Unity
If you don't see what you're looking for please ask! if its something i think i can do we can work out customized pricing.
(Check out my Jinxxy store to see past work)
Why is the model commission prices cut up like that?
I wanted to give everyone as much flexibility in budget as I can! cool thing about 3D models is that I can pass on the model at any stage for you to work on yourself if you know what you're doing/wanna try yourself/want to pass it along to another artist because you like how they do something better!
Also this way you can have a model being worked on slowly to fit your budget in stages
The WorkFlow for Creating a model or asset follows theses stages:
1. Blender (Modelling(highPoly/LowPoly)/Armature/WeightPainting/UV texture)
✦
2. Substance Painter (Texture/Mask Creation)
✦
3. Unity (Physbone/Visemes/Toggles/Materials/Animations)
✦
4. Vrchat (MMD and body movement testing)
I wanted to give everyone as much flexibility in budget as I can! cool thing about 3D models is that I can pass on the model at any stage for you to work on yourself if you know what you're doing/wanna try yourself/want to pass it along to another artist because you like how they do something better!
Also this way you can have a model being worked on slowly to fit your budget in stages
The WorkFlow for Creating a model or asset follows theses stages:
1. Blender (Modelling(highPoly/LowPoly)/Armature/WeightPainting/UV texture)
✦
2. Substance Painter (Texture/Mask Creation)
✦
3. Unity (Physbone/Visemes/Toggles/Materials/Animations)
✦
4. Vrchat (MMD and body movement testing)
Prices
Type: Standalone Assets |
Price (USD) |
Description (Items on their own not used with Model commissions) |
Small Accessory |
$5-20+ |
small lil trinkets that can come with or without Phys bones Examples: necklaces, bracelets, charms, glasses |
Creature part |
$5-20+ |
Tails/Ears/Wings/Antenna etc if its part of a creature im down to make it |
Full Set |
$35+ |
Bundle up your creature features to be cheaper eg. ears and tail combos. |
Detail Level: FULL 3D Model |
Price (USD) |
Description (different stages of model making you choose what is done) |
Model Base Mesh |
$100-210+ |
Base mesh with no clothing/rigging/weight painting/visemes or shape keys NSFW body mesh additional $100+ |
Clothing |
$20-150+ |
Clothing mesh that goes over your models base body (from scratch or premade assets) $150+ is from scratch clothing Cost for premade items + $5-50+ if fitting to mesh and rigging needed (include accessories) |
Armature/Weight painting |
$100+ |
weight paint and rigging eg armature (shape keys are a separate option because it leaves you able to commission someone else if you prefer their style) |
Shapekey/Visemes |
$100+ |
THIS MAKES YOUR FACE MOVE this is the default faceshapes used by vrchat (and MMD) that makes your eyes and mouth move aswell as express emotions. Additional shapekeys past base are an addition $3+ depending on complexity (im also known for throwing in random free goodies too) (i cannot offer Full Face tracking past vrchat visemes currently) |
Texturing |
$150+ |
Now we got colour in the mix! bring your model to life with maps and masks. this includes the base textures and masks for things such as metals and glowing to name a few. |
Unity setup for vrchat |
$50+ |
ill set up your entire model start to finish and give you the fully finished unity project ready to upload to vrchat with all materials, toggles and masks. (will be using vrcfury and poiyomi toon shader) |
Commercial rights |
25% total price |
Commercial rights to your model. (this is for streamers who will use this model to create revenue and need full rights) |
*Pricing is base price of individual stages then increases on complexity of project eg wings with rigged Phys bones and poses would cost a lot more than a base mesh of wings for example (but can be cheaper if the work is more simple than expected)
This structure allows you to choose how far you want the model completed to eg if you know how to texture you can skip that part in the commission and save yourself some $$$
Dont know what you want or dont have reference? for an additional designer fee i can help design assets and characters! $20+
If you dont see what you want made in my examples or listings pleaseeeeeeeeee inquire im so down to make new things! im always looking to expand my skillset and if you got something you want made
Want a discount? You can opt for a reduced rate if you agree to let me sell a retextured version of your commission as a public asset. Scroll down for full terms. (this offer is for from scratch items not full models)
This structure allows you to choose how far you want the model completed to eg if you know how to texture you can skip that part in the commission and save yourself some $$$
Dont know what you want or dont have reference? for an additional designer fee i can help design assets and characters! $20+
If you dont see what you want made in my examples or listings pleaseeeeeeeeee inquire im so down to make new things! im always looking to expand my skillset and if you got something you want made
Want a discount? You can opt for a reduced rate if you agree to let me sell a retextured version of your commission as a public asset. Scroll down for full terms. (this offer is for from scratch items not full models)
Terms of Service (TOS)
General Terms
- All commissions are for personal use only and must not be sold unless stated/agreed to otherwise.
- Please credit me (BriannaBoonana) when showcasing or using my work in avatar uploads or public stores.
- I retain the right to display the work in my portfolio (with discretion for private commissions possibly posted as a silhouette showcase).
- Work may not be used for AI training, NFT projects, or mass distribution.
- In regards to private commissions/NDA a privacy fee will be applied of 20% of total comm price.
- IMPORTANT: once a commission is finished and delivered it is the clients responsibility to keep backups safe and artist is not liable to hold a copy indefinitely (possible i still have a copy but not always the case)
Payment
- All prices are in USD and paid upfront through PayPal, Exceptions include large payment plans of 1000+.
- I’ll begin work once payment is processed. No refunds after work begins unless otherwise agreed upon.
- Small changes are included — large reworks may incur extra cost.
Reusability Discount (Opt-In) Want to save money on your commission? (Scratch assets only option)
If you agree to let me resell a retextured or slightly modified version of your commission
(like changing the color, material, or small details), I’ll offer a discount of 5%–20% depending on the scope.
- Your custom version remains exclusive to you if not a generic design (think spots and stripes).
- The public version will not use your UNIQUE personal textures or markings (i cant do much for generic patterns).
- You’ll always be credited privately, never named publicly without permission.
- This is a two way agreement as in we both want to proceed not just customer or seller but both.
- (TLDR; this is on offer because i want to make 3D affordable where i can for those willing.)
Turnaround Time
- For full models Work typically takes around a month once begun depending on complexity and my queue.
- For assets Work typically takes around 1-2 weeks once work commences depending on complexity and my queue.
- I’ll keep you updated regularly via Discord, twitter or email whichever is preferred.